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Attach special effect

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Level 16
Joined
Sep 3, 2004
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2,086
This is from UMSWE Readme:
Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with
the head as it animates)
head (sways with the unit's animation)
chest
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)
 
Level 3
Joined
Jun 22, 2004
Messages
59
How do i know which model should be attached to which part then? i dled some weapon models, and wrote attach to "right hand". Only 2 models worked. With the rest the game just froze.
 
Level 3
Joined
Jun 22, 2004
Messages
59
I tried to attach weapon models that i dled to a sorceress. Why would they put the models on this site if u cant use them? And what is geomerge?
 
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