• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Ashenvale Theme

Status
Not open for further replies.
Level 10
Joined
Apr 13, 2008
Messages
711
It's kinda hard to make up names for threads, but this is a mix of ashenvale, and sunken ruins.
 

Attachments

  • 1Ashenvale.png
    1Ashenvale.png
    2.7 MB · Views: 267
  • 2Ashenvale.png
    2Ashenvale.png
    2.8 MB · Views: 258
  • 3Ashenvale.png
    3Ashenvale.png
    2.9 MB · Views: 643
  • 4Ashenvale.png
    4Ashenvale.png
    3.3 MB · Views: 189
Level 36
Joined
Jul 1, 2007
Messages
6,677
Before I saw this terrain, I had no idea that that many different kinds of doodads could me crammed into one terrain. Boy, was I wrong. When people say "variation" they don't mean cram in everything in the environment menu that vaguely fits the theme.

Maybe you should stick to only a few kinds of shrub, two or three kinds of flower, and three or four trees. That way it looks more like a natural forest. And another tip, although it may not be totally realistic, it looks better to make the density of the forest thinner where the camera is pointing, and thicker where it isn't.
 
Status
Not open for further replies.
Top