Hey guys,
i wanted to make a simple artillery skill, where a unit fires a projectile over some distance, dealing X damage in the AoE, skill activation should use the AoE template (no need to target a unit with this).
But... it seems theres no skill which can be properly used as a base, or?
it should:
-have this AoE template to aim and use the skill
-have a projectile from caster to impact
-deal damage
i tried cluster rockets, but they seem to behave random even with just one projectile, what is the way to go here?
i wanted to make a simple artillery skill, where a unit fires a projectile over some distance, dealing X damage in the AoE, skill activation should use the AoE template (no need to target a unit with this).
But... it seems theres no skill which can be properly used as a base, or?
it should:
-have this AoE template to aim and use the skill
-have a projectile from caster to impact
-deal damage
i tried cluster rockets, but they seem to behave random even with just one projectile, what is the way to go here?