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Arthas Variants

This bundle is marked as pending. It has not been reviewed by a staff member yet.
A simple edit of johnwar Arthas Menethil (Re-Classic) model !
Some geosets made by me and some from Direfury !

I intended to keep this one for personal use but thought maybe some people will find this variants of use

Please credit johnwar if you use this model !

Update:
Fixed some animations
Changed the size of the shoulders a little
Previews
Contents

Arthas Classic (Model)

Captain Hero (Model)

Arthas Helmet (Model)

Arthas Helmet NoCape (Model)

I really like the model, especially the helmet one (shocking I know).

Only issue I see is that the arms clip through the shoulder pads on several animations - I know the Arthas model tends to do that but it seems to me to be a bit moreso in this case.
Maybe a shoulder bone is not attached to the arms?
I have seen it for channel & spell i. e.
 
I really like the model, especially the helmet one (shocking I know).

Only issue I see is that the arms clip through the shoulder pads on several animations - I know the Arthas model tends to do that but it seems to me to be a bit moreso in this case.
Maybe a shoulder bone is not attached to the arms?
I have seen it for channel & spell i. e.
Indeed , the shoulders and overall hands animations have always been hard to handle for the Arthas/paladin models.
I managed to fix at least the channel spells and victory stands.

If someone would wish and knows how to fix them would be great , an optimized model would be great to serve as future base model for everyone.
 
Excuse me, how do I make Arthas the knight have the sword like in the sample image, please thank you. :peasant-thinking:
You can do it in World Editor / Object editor , on the model there should be something like art animation ( you add string and write " Alternate " to it
Also I believe it can be done by triggers aswell .
 
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