Hello to all hiveworkshopers. Im newcomer for W3 GUI and a newbie to programmer area. So i have a basic question that i searhed but i coudnt fiind an answer.
My question is:
First look at my script here.
Quetion. Is is more memory efficient than using different realVeriables instead 1 array. ( like reLevelofAbility, reMaxHp, reCasterInte...)?
My question is:
First look at my script here.
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Cast
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Renew
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((Casting unit) is A Hero) Equal to True
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Actions
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Set reInt = 0.00
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Set reCaster = (Casting unit)
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Set reTarget = (Target unit of ability being cast)
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Set reAb = (Ability being cast)
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Set reArry[1] = (Real((Level of reAb for reCaster)))
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Set reArry[2] = (Real((Intelligence of reCaster (Include bonuses))))
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Set reArry[3] = (Real((Max HP of reTarget)))
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Set reDur = (Ability Cooldown of reCaster for ability reAb, Level: (Integer((reArry[1] - 1.00))))
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Trigger - Turn on rePeriod <gen>
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Quetion. Is is more memory efficient than using different realVeriables instead 1 array. ( like reLevelofAbility, reMaxHp, reCasterInte...)?
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