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Army Builder 1.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Army Builder is a made for 3v3 players or less. It is a builder style map, where you can choose your own play style from defensive, offensive or technology.


At the start of game all player get one castle, that is their most important thing. You can upgrade your technology here and train some builder units. Your builders, can make fighting units, or build defensive structure's.
But you need gold for doing all this thing, so you can get it from "Income Points".
It gives you every few second gold. Income Points are placed all over the map, so overtake and control it, it's key to win.
To win this game, you have to destroy enemie's castles.

Keywords:
Builder Map, Melee, Mini Game, War, Army Builder, 2 Teams, Defense, Offense, Risk,
Contents

Army Builder 1.1 (Map)

Reviews
17:21, 14th Sep 2010 Cweener: Rejected (until updated) This post about sums up my thoughts.
Level 6
Joined
Oct 21, 2009
Messages
298
3 words. Improve the description. People want to know what this game is all about. Put in screen shots, show some Heros/special units, tell us more about the game.
You could put in: how you control Income Points, any special ways to get gold, any events (if any), advantages and disadvantages of certain "styles" (defensive, offensive, technology), some tips and hints.
 
Level 31
Joined
Apr 17, 2009
Messages
3,571
Hmm I don't think the map is good enough in comparison with the other high quality maps here.

Problems are:

- far to simple/boring gameplay
- unefficient coding
- very basic terrain
- bad description

I suggest reading these tutorials:

http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/aesthetics-33717/
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/polishing-your-game-168019/

You should also improve your skills in triggering by reading some tutorials.
Especially learning the use of Variables is one of the most imported things at triggering.

http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/variables-5896/

Another point is that you should use imports (like custom models and icons) to make your map look better.

I don't want to make your map bad or attack you.
I respect your work, you surely have worked a lot on this map.
It's just not good enough for our high standards here.
I can just give it a rating of 1/5 .

Just keep learning and improving!
 
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