- Joined
- Apr 5, 2015
- Messages
- 165
Hey Community, I am once again in need of your help.
In my current Project (An AOS) Map, the Armor Items are kind of getting the overhand over the Damage Items. It is actually hard for me to find a good way to balance it just fine.
My guess was, to add Armor Penetration Items (Basically the items ignore like 25% armor of the enemy).
For that I need to create an custom Spell for these, but at the moment i have no clue how to do that to be honest.
My first guess was Faerie Fire, but editing that to a passive did not work at all.
Any guess how I could do something like that?
GUI or Jass would be fine too, I just need something to work on, because I find no start.
In my current Project (An AOS) Map, the Armor Items are kind of getting the overhand over the Damage Items. It is actually hard for me to find a good way to balance it just fine.
My guess was, to add Armor Penetration Items (Basically the items ignore like 25% armor of the enemy).
For that I need to create an custom Spell for these, but at the moment i have no clue how to do that to be honest.
My first guess was Faerie Fire, but editing that to a passive did not work at all.
Any guess how I could do something like that?
GUI or Jass would be fine too, I just need something to work on, because I find no start.