1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  4. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  5. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  6. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  7. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  8. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Arena of Champions

Discussion in 'Map Development' started by DenZel94, Dec 14, 2007.

  1. DenZel94

    DenZel94

    Joined:
    Jun 4, 2006
    Messages:
    127
    Resources:
    5
    Maps:
    3
    Tutorials:
    2
    Resources:
    5
    ORIGINAL LINK ~ http://www.thehelper.net/forums/showthread.php?t=75964
    PS: I am both denmax and DenZel94

    ~~
    I forgot to update the Special Thanks thing on the Map Info! >.<.. I'll update it next version..
    ~~


    This is my very first map that I am SURE of releasing..

    So basically, champions "around the Warcraft universe" are summoned in the arena to fight for the "prize".

    Information:
    An arena of which is in the middle of a barren land of who knows where, where champions of the universe are summoned to fight. Slay those who interfere and use teamwork to slay the stronger, but you may also betray as this is "FREE FOR ALL"!

    ~I need a better one~

    Number of Levels per hero: 35(?)
    Levels per primary ability: 5(?)Levels per ultimate: 3 (every 6 level ups)

    Completion of Map
    Heroes ~ 75%
    Items ~ 60%
    Terrain ~ 95% *possibly adding more doodads*
    Triggers ~ 95% *maybe something I can add in the future*
    Artificial Intelligence ~ 0% *heheh, too lazy ^_^*
    Gameplay ~ 85% *only



    Screenshot
    None of yet

    Needs
    • Trigger based abilities
    • Item names and their effects
    • Systems of which makes the gameplay better
    • More original ideas

    Update List (of post until release)
    Code (Text):

    • BETA test is now available!
     
    Please report of found bugs and please suggest things to me. Thank you.

    PLEASE DO NOT ATTEMPT TO STEAL ANYTHING INSIDE THIS MAP. THANK YOU!


    BETA Changelog
    Code (Text):
    v1.0 BETA ~ 12/7/07
    => No items for now
    => 8 heroes only
    => No AI [YET]
    => Unprotected [YET(?)]
    => Unbalanced

    v1.1 BETA ~ 12/8/07
    => Added items (18)
    => 1 hero added (Total of 9)
    => Game-Time in Multiboard added
    => Added Hero Kill identifier
    => Increased Bounty of Mobs
    => Made units strong based on race (Human = Magic, Orc = Normal, Undead = Pierce)
    => Upgrading of Mobs added (every 5 minutes)

    v1.2 BETA ~ 12/8/07
    => Added 2 new potions (20 items total)
    => 1 hero added (Total of 10)
    => Game-Time in Multiboard fixed from certain bugs
    => Storm Bolt fixed from certain bugs
    => Changed Royal Guard's Defend to Parry

    v1.3 BETA ~ 12/9/07
    => Added 1 new hero (total of 11)
    => Fixed Reviving Potion being sold in Basic Merchant than Khadgar's Buckler
    => Fixed a bug where it adds winning points even if Killing Unit is not a Hero
    => Recoded Replenish and Minor Replenishment Potion
    => Fixed a bug in the upgrading of Creeps

    v1.4 BETA ~ 12/9/07
    => Added 1 new Hero (total of 12)
    => Fixed a bug on Great Resort where it gives "Level Ability x 100" than "50 + (Level ability x 50)"
    => Added level identify in Learn Tooltips
    => Changed the Upkeep words (Upper Right)
    => Added Special Thanks (or Credits)

    v1.4b BETA ~ 12/10/07
    => Added 6 new items and 3 new potions (29 in total)
    => Fixed tooltip and icon placement of Life Gathering
    => Added "Only melee units" on Parry tooltip

    v1.4c BETA ~ 12/12/07
    => Recoded Reincarnation
    => Made Holy Light target to self
    => Changed revival style of creeps
    => Changed model of Shadow Warlock
    => Some other of which forgotten

    v1.5 BETA ~ 12/14/07
    => Added 2 new heroes
    => Added 3 new items (?)
    => Fixed Icon placement of Life Gathering
    => Shortened Icon tooltips to see full info
    => Increased dps of Hack
    => Decreased Bash % of Miner's Pickaxe
    => Increased cost of Items in Advanced Merchant
    => Added Arena points of which may give sight to the area
    => Changed Damage Table of all attacks (Than Chaos)
    => Changed Damage Table of Hero Attacks to this:
    [code]Small ~ 1.10
    Medium ~ 1.00
    Large ~ 0.90
    Fortified ~ 0.50
    Normal ~ 1.00
    Hero ~ 0.80
    Divine ~ 0.20
    Unarmored ~ 1.20
    v1.6 BETA
    => Added 1 new hero
    => Added more doodads
    => Added a new Merchant camp

    v1.7 BETA ~ 12/16/07
    => Added 1 new hero
    => 2 player slots available
    => Updated Special Thanks/Credits
    => Hero level increased to 35[/code]

    Hero Suggestion Format
    Code (Text):

    Hero
    Proper Name
    Model (if you are looking something imported, look for it or I'll not accept your hero)
    Attributes
    • Starting points
      • Movement speed
      • Attack speed
      • Damage
      • etc..
    • Stats
      • Strength
      • Agility
      • Intelligence
    • Stats Add
    • Last Level Points (?) PS: 35 levels
      • Strength
      • Agility
      • Intelligence
    Abilities
    • 1st Ability -    >
    • 2nd Ability -    > 5 levels
    • 3rd Ability -    >
    • 4th Ability (Ultimate) - 3 levels
    DOWNLOAD LINKS:
    http://epicwar.com/maps/38205/
    http://www.hiveworkshop.com/resources_new/maps/5818/
     
    Last edited: Dec 16, 2007
  2. Preskooldude

    Preskooldude

    Joined:
    Jul 23, 2005
    Messages:
    329
    Resources:
    0
    Resources:
    0
    Screenshots please?
     
  3. DenZel94

    DenZel94

    Joined:
    Jun 4, 2006
    Messages:
    127
    Resources:
    5
    Maps:
    3
    Tutorials:
    2
    Resources:
    5
    Why sure! ^_^..

    I just formatted my comp that's why I was just waiting for the format, then the screenshooting.

    There's no spoiler tag here >.<. I'll have to upload it in imageshack o_O

    ~

    EDIT: WTF o_O my screenshots are black o_O.. My CD is original and I know there's no crack!
    What wrong with it >.<.

    SOrry, I can't update screenshots

    BETA 1.7 is now available