Well, when you look in the model editor in magos, or a similar model editor. The "points" is called "verticies". And the mesh is the entirety of the verticies, and the "triangles", which is the triangular faces that is between the verticies. Magos tells me that there is 100 (Model Info), but I can count around 40 (rounded up). So I'm guessing some of the verticies wans't removed properly.
Also, I just realized the model uses 5 textures and 3 materials.
It should only use 1 material and 1 texture (HeroArchmage.blp)