Recruitment Thread:
Greetings fellow fans and visitors of Apocalypse!
Apocalypse's current development team is rather small. Though we're all dedicated to the completion of this project, we are going to need some help with JASS programming. DaFranker plans to finish the physics of the game (Grenades rolling, bullet impact, flame-throwers, gravity gun, etc.) and while he's doing that, we need another JASSer who is skilled and works efficiently, will dedicate their time to work often on their assignments, and hopefully a quick worker.
All members who participate in the making of Apocalypse will recieve credit on the website's The Team page, on the Forums, and of course in-game as well, for what ever they were hired for and their efforts. Apocalypse is a one-of-a-kind mod for Warcraft III and those who take part in the production of this mod will certainly benefit from it in the future once the project is complete.
Things that we currently need to be done are the following:
If you think you've got what it takes to JASS script our map, making our desired features of the map possible, then please do not hesitate to either post in this thread or PM/E-mail me! You can also feel free to ask me any questions regarding the position and what'd need to be done.
Positions Available:
Greetings fellow fans and visitors of Apocalypse!
Apocalypse's current development team is rather small. Though we're all dedicated to the completion of this project, we are going to need some help with JASS programming. DaFranker plans to finish the physics of the game (Grenades rolling, bullet impact, flame-throwers, gravity gun, etc.) and while he's doing that, we need another JASSer who is skilled and works efficiently, will dedicate their time to work often on their assignments, and hopefully a quick worker.
All members who participate in the making of Apocalypse will recieve credit on the website's The Team page, on the Forums, and of course in-game as well, for what ever they were hired for and their efforts. Apocalypse is a one-of-a-kind mod for Warcraft III and those who take part in the production of this mod will certainly benefit from it in the future once the project is complete.
Things that we currently need to be done are the following:
- Vehicle hijack system. (More information provided after job is accepted)
- Weapon switching system.
- Save/Load system.
- Monster Waves.
- Quests/Missions.
- Cinematic Intro.
- Rank system.
- Multiboard/Leaderboard.
If you think you've got what it takes to JASS script our map, making our desired features of the map possible, then please do not hesitate to either post in this thread or PM/E-mail me! You can also feel free to ask me any questions regarding the position and what'd need to be done.
Positions Available:
- JASS scripter/programmer.
- 3D Modeler.
- Animator.
- Skinner.