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AoS Project

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Cake Wars!


Factions : Egilian Alliance and Cake Empire

Every user that joins should present a needed model, then skillset for their hero. If they have minions in the lore(excludes other users), they can present as well.

Ability Structure
3 basic abilities up to 4 levels
1 ultimate up to 3 levels

Gold is divided between players per team.

DDS is Bribe's, Streak System is Mag's
Table, TimerUtils, Worldbounds, IsTerrainPathable
 
Level 6
Joined
Jul 2, 2014
Messages
755
My army:
Darko Darkking
Darklord, Model : Lich
Skillset:
Frost Nova :
Same as regular, you could edit this.
Dark Drain Aura :
An aura that will make all enemy that near the Darklord will lost 1, 1,5 , 2, 3 (Based on ability level) health per second.
Call of the Death :
Kill randomly 1, 1, 2, 2 unit on the field. Has 60%, 70%, 70%, 80% to kill enemy unit and has 40%, 30%, 30%, 20% to kill team's unit.
Death and Decay:
Same as normal Death and Decay, you could edit this.


Voidwalker
Dark Scout, Model : Voidwalker
Skillset:
Ghost Walk :
Base it from wind walk.
Shadow Sight :
Base it from far sight
Darko's Blessing :
Heal Dark Scout health by 50, 70, 80, 100 each time Dark Scout using spell.
Animate Dead :
Animate 3, 6, 9 unit nearby the Dark Scout. Animated unit has no timer, but vulnerable


P.S : Commas mean based from ability level
 
Level 22
Joined
Sep 24, 2005
Messages
4,821
NONONO, I donut like aggression period. I could be an item synthesizer though :D *winks at CakeMeister's crotch*
 
By the way, the Voidwalker W could be like this:

- area reveal
- slow
- deal damage (double if unseen before cast)

That way it has a primary nuke which is also useful for sniping/scouting.

Oh, and the E should scale with max health. Like 2/3/4/5%.

Also for the R, I think you could leave it to your main hero? it will more thematically fit on a Dark Lord, than on a scout.

----

Anyways, by design you mean conceptualizing? What's in need are spell makers. :3
(if I do them it will bug)
 
Level 6
Joined
Jul 3, 2014
Messages
1,280
My army:
Eiramond Army/Eiramond Elite(my special army :p)

Devin Class:Master Fire Wizard
if you can use custom model:Fire Mage else just use kael's

Flame Strike
Like the normal one
Burning Aura
like cloak of flames but only affects enemy units.
25/35/45
dmg per secound
Fireball
multi attack,if you cant do it just put it like normal fireball.i have a cool model for it :>
Orb of Annihilation
send a missle which creates a large explosion after reached.damaging all units in arena 500/850/1000


Death Keeper Class:Elite Fire Knight
Model:Inferno knight

Blades of Hate
deals 300/400/500 to the target (melee)
Vengance Aura
Like lifesteal 15/25/40
Burning Slam
slams the ground and gives burning buff to enemy units with 50/100/200 damage to units and 20/40/60 damage per secound burning lasts 5 secounds
Call of the master.
Summons 2 Fire Knights to serve their master.
 
Devin it is four levels per basic ability. :cry:

Proposed changes (Deathkeeper)
Q - Damage increases based on amount of DoT damage taken by the target in the past 4 seconds, and also based on target's missing life.
W - Adds a cleave to basic attacks. Critical strikes apply a DoT on the main target.
E - Same but no initial damage, and also slows.
R - Deathkeeper splits into 3, both images deal 50/62/75% damage and apply W.

Does this sound ok?
 
Edge, btw, please cancel the Devin model. Instead, a chocobo rider model for chobibo's alter ego.
D3wylrS.png


Dismounted version is not needed.
 
Level 6
Joined
Jul 3, 2014
Messages
1,280
@Darko:no more advanced than that.like jaina's first ability in tides of war campaign.
@CakeMaster:Good enough. :D
@CakeMaster:i can give you more information on units like lore and hp and mana with spells also an art just like this: ^^
Devin said:
Some Eiramond Characters <3 <3 <3

Art
fire_mage_by_t_h_u_r_s-d6iismy.jpg
Details
Class:Fire Mage
Level:Master
Rank:King of Eiramond
Health:3000
Mana:4025
Lore:Son of King Nicolas,he been the leader of eiramond since he was 23 years old.started learning magic from childhood.
Art
pablo-fernandez-fantasy-artist-knights-of-shadows.jpg
Details
Class:Knight
Level:Elite
Rank:Supreme knights of Eiramond
Health:2060
Mana:535
Lore:Fire knights are the elite knights of eiramond.they are feared trough battlefield and wield burning blades.
Art
pablo-fernandez-fantasy-artist-knights-of-shadows.jpg
Details
Class:Knight
Level:Elite
Rank:Supreme Leader of Eiramond Fire Knights.
Health:4300
Mana:1024
Lore:Death keeper is the most powerful eiramond fire knight and their leader.he was taught by devin and is one of his most loyal guards.
 
Level 22
Joined
Sep 24, 2005
Messages
4,821
^ Why is the fire knight's concept art the same as the Death Keeper's?
Anyway, brace yourselves for Devin sp3llpax!
 
Level 24
Joined
May 15, 2013
Messages
3,782
*tired*
wha...., ano....nevermind

Egilian Crusade/Nation (Of course!!)

General Edge
Model: I'll make my own
Spells and Abilities:


Blazing Sling Slash - Engulfs Edge's blade with burning flames and dives over the targeted area. Units that are hit will be damage and be damage per second
Level 1/2/3 - 100 damage, 5 dps, last 5 sec/ 125 damage, 10 dps, last 8 sc/ 150 damage, 15 dps, last 10 sec

Typlosion - Explodes the area around Edge, dealing damage and stuns the enemy for 2 seconds. And be damage per second.
Level 1/2/3 - 75 dmg, 10 dps, last 5 sec/ 100 dmg, 20 dps, last 6 sec/ 125 dmg, 30 dps, last 7 sec

Burning Command - Nearby ally units gain bonus damage and attack speed. In addition, unable's them to be Possesed or controlled.
Level 1/2/3 - 10 bonus damage, 10% attack speed/ 15 ", 15% "/ 20 ", 20% "

Combustion - Explodes the targeted area with 5 explosions, turning it into a great inferno of fire. Enemy units inside it will dealt 125 damage per explosion and deal 10 damage in 6 seconds, ally units near it will gain a fire armor which last for 20 seconds even if outside the targeted area. Enemy units that attack ally units with fire armor will deal 20 damage in 5 seconds.
 
Four Dps?! o.o

Okay so here is the structure for the RTS.

One barracks
One worker unit
Three basic units (Footman, Rifleman and Knight type)
One player exclusive siege unit
Battering Ram and Trebuchet (vs walls and towers)
One ultimate unit (player exclusive)

Then, walls give flat armor while towers can be loaded by workers and also give a small % armor.
Main Structures give a small regeneration.
 
Level 6
Joined
Jul 2, 2014
Messages
755
@CM No mage?
My Race Idea for CM's RTS:
Egilian Crusade :
Barrack :
Barrack = Barrack Model
Worker :
Peasant = Blood Elf Peasant Model (The hidden model)
Unit :
Swordman = Swordman/TheCaptain Model
Archer = High Elf Archer -ll-
Knight = Knight -ll-
Mortar Team = Mortar Team -ll-
Siege Engine = Siege Engine -ll-
Phoenix = Phoenix -ll-
Eiramond Survivor :
Barrack :
Survivor Tent = Voodoo Tent Model (If I not wrong)
Worker :
Survivor = Peasant Model
Unit :
Footman = Footman Model
Rifleman = Rifleman -ll-
Archmage = Bandit Mage -ll-
Stone Golem = Stone Golem -ll- (If I not wrong)
Arcane Golem = Battle Golem -ll-
Experiment X = Ogre Mage -ll-
Dark Legion :
Barrack :
Crypt = Crypt Model
Worker :
Acolyte = Acolyte Model
Unit :
Ghoul = Ghoul Model
Dark Archer = Skeletal Archer -ll-
Gargoyle = Gargoyle -ll- (Please, don't make it fly high, to make it target able by ground unit)
Abomination = Abomination -ll-
Meat Wagon = Meat Wagon -ll-
Frost Wyrm = Frost Wyrm -ll-
Cake Empire :
Barrack :
Cake Barrack = Gilnean Barrack Model
Worker :
Cake Spirit = Wisp Model
Unit :
Defender = Bandit Model
Spear Master = Bandit Spear thrower -ll-
Knight = Bandit Lord -ll-
Mountain Giant = Mountain Giant -ll-
Bombcopter = Gyrocopter -ll-
??? = ???
If it not use regular race choosing system, here some Extra (Only faction for now, no unit):
Cookiengdom
Sideburn
 
Level 22
Joined
Sep 24, 2005
Messages
4,821
smart creep waves; AI will perform tactical strikes on enemy territory, not just brute forcing their way onto enemy territorry.
 
Level 6
Joined
Jul 2, 2014
Messages
755
Since this project seem been canceled, I make out a new map, an Arena map where we will fight the faceless one and C'tun. (Everyone unite!)
Your main hero in roleplay will be the heroes here (If you don't join the role play, but want to be the hero, comment here.

The heroes are:

Heroes:
  1. Mythic
  2. Darko
  3. Devin
  4. Edge
  5. Archimonde Supreme
  6. Paliouras
Class:
  1. Warrior (Damage dealer)
  2. Necromancer (Tank)
  3. Mage (Healer)
  4. General (Tank)
  5. Warlock (Damage dealer)
  6. Paladin (Tank, Healer)
Merchant and such:
  1. Avarthur
  2. Vyrana
  3. Coranus
  4. Chobibo
Sell:
  1. Weapon
  2. Potion
  3. Armor
  4. Tomes
Note:
Green = Finished (100%)
Orange = Many work done (51%-99%)
Yellow = Little work done (1%-50%)
Red = Not yet started (0%)
 
Level 6
Joined
Jul 2, 2014
Messages
755
Well, for model, you must find an icon match for it.

Temporary icon and model:
HeroModelIcon
MythicDemon HunterDemon Hunter
DarkoLichLich (Reign of Chaos)
DevinBlood MageKa'el
EdgeArthas (Frostmourne)Arthas
Archimonde SupremeArchimondeArchimonde
PaliourasUtherUther

Temporary Merchant model:
Merchant nameModel
AvarthurDeath Knight
VyranaBanshee
CoranusSwordman
ChobiboPriest (Frozen Throne)
 
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