Review for AOS campaign heroes map version 1.06
Trivial things
- The map folder version is written as 1.05 instead of 1.06
- After version 1.03 you've stopped updating the changelog
- You've used a default DOTA template. In a later version, you can try and make your own map design.
- Some custom models for heroes and building, and assets to make the terrain more appealing won't be a bad idea.
- In the map description once you've started the map the version is written as 1.03 instead of 1.06
Gameplay
- All heroes have default Warcraft III spells
- No custom items
- The Satyr Shadowmancer costs no food.
- Reveal can be heavily abused in the later stages of the game.
- There are no orbs you can buy, meaning some heroes can't attack the flying units in the jungle.
- Fully supported AI is misleading. I filled the entire enemy team and mine with bots and neither of them pick heroes.
- The goblin shredder can harvest lumber, but there are no drop-off points, making the ability pointless.
There are a lot of things you need to add or change. Currently it's incredibly lacking. 1/5
Also, you've uploaded multiple versions of this map. Delete the older ones and keep this one, since it's the newest.
When you update the map, let me know, I'll do a re-review and may change my rating.