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[Solved] AoE spell malfunctioning

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Level 22
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Nov 20, 2005
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I just realized AoE spells like Blizzard and Rain of Fire, despite prompted for 4 waves, stop casting after 1 wave. It's happening as I'm testing my warcraft 2 remake. This happens on multiple caster units, like Mages and Death Knights. Their spells are both based on Blizzard but creating a new one from Rain of Fire doesn't change the result. However, if i pick a Conjurer in the same map and order him to cast his Rain of Fire, then no problems! Besides, I've tried to create a new spell based on the Rain of Fire that the Conjurer is using, but i still get the same results with the other casters?
Casters bugged, i thought? No! Because if i give their AoE spells to the Conjurer he gets the same "bug" again with them(his Rain of Fire keeps working ok though)! So i really don't know how to identify the problem.
Can anyone help, please?
 
Level 22
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Nov 20, 2005
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1,232
The problem happens to both player's and ai's casters. The spell casts ok but after the first wave of fire/ice it stops, and I notice the caster's animation suddenly transits from spell to stand, as the unit is issued a "stop" command. Obviously i checked the whole trigger tab and there is no such function issued anywhere.
 
Level 22
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Nov 20, 2005
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1,232
like changed casting time? If so try setting it to 1.00
Casting time?? Damn, you might be right. It's set 1.00 on Conjurer's Rain of Fire, but to 0.00 on Blizzard and Death & Decay(which is based on Blizzard). It's on 0.00 by default on Monsoon, which is a spell i'm also using somewhere, so i thought it would have been ok with the others. I'll let you know shortly.

EDIT: it was indeed the casting time. Thank you sir!
 
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