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Anyone knows when they will hotfix the last patch? // FIXED

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Level 13
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Feb 5, 2018
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567
With all the current issues that the latest patch brought, it's technically near impossible to test any maps or scripts.

Game is crashing, no Jasshelper, can't use vJass.

Noticed the post belove, where someone told how to bypass this, but I am not gonna do that. It's not ideal to start changing files and/or filepathing just to fix issues generated by the game devs themselves.

Honestly feels like on release, couldn't do much of anything.

Earlier someone told me, that it is totally unacceptable to have the editor in it's current state. And it was on earlier patches, what about now? I really want to like reforged, but I am starting to lose hope.

Almost feels like, the more they try to fix things, the more they just break them.

EDIT: The vJass, Testmap function and Jasshelper are now fixed :), back to modding everyone!
 
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Level 6
Joined
Apr 5, 2020
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There are currently no comments from the developers on whether this issue will be fixed and when it will be fixed.

There are only 2 options left: wait or change files to somehow solve this problem. (Or work in GUI/LUA)
 
Level 18
Joined
Oct 25, 2006
Messages
1,175
Is it just me or the load times to import new assets into a map has considerably increased since the last patch?

I have a map with over 500mb of custom assets in there, and prior to the patch importing a new one didn't generate any lag or downtime of the editor.
Now I have to wait for 10 seconds for the editor to become responsive again after hitting "import".
Same for delete and renaming, in other words, handling many different imported assets has became a complete chore, even more than what it was before.
 
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