Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
There is no such thing. You can increase range for given unit only via upgrades or..
You can trigger that item's actions.
If it's just for few heroeses you can create additional hero per each hero you got in map (or unit that can use items) and just change his attack to ranged. When unit aquires that item and is able to use items (hero) replace it with his ranged copy.
^Enabling attack 2 will not help, attack 1 is still prioritized over attack 2 for targets allowed. So if a unit can attack ground units with both attack 1 and attack 2, attack 1 will be used.
So create two abilities based on bear form. The other is for normal <-> ranged and the other for ranged <-> normal. Create a copy of the hero and make it's attack 1 a ranged attack.
Then use these triggers:
Untitled Trigger 115
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Claws of Attack +15
Actions
Game - Display to Player Group - Player 1 (Red) the text: get ranged
Unit - Add Bear Form 3 to (Triggering unit)
Unit - Remove Bear Form 3 from (Triggering unit)
Untitled Trigger 115 Copy
Events
Unit - A unit Loses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Claws of Attack +15
Actions
Game - Display to Player Group - Player 1 (Red) the text: lose ranged
Unit - Add Bear Form 2 to (Triggering unit)
Unit - Remove Bear Form 2 from (Triggering unit)
You must add some check that the unit doesn't transform again when it is not supposed to.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.