- Joined
- Sep 20, 2010
- Messages
- 13
Hey, just got a great idea for a cool hero.
Why not make an anti-windwalk hero...
So the basic ability is a channeling life drain wich drains 0 life/sec and costs some mana... When a unit is targeted by the ability I can see the unit even if it windwalks, however...
If the unit runs up a hill he'll get out of line of sight making me stop channeling and loosing sight of him.
I need help with a trigger that can make me continue channel and see the unit even after he walks up a hill.
Please describe very basic since I'm a newbie at WE =P
Why not make an anti-windwalk hero...
So the basic ability is a channeling life drain wich drains 0 life/sec and costs some mana... When a unit is targeted by the ability I can see the unit even if it windwalks, however...
If the unit runs up a hill he'll get out of line of sight making me stop channeling and loosing sight of him.
I need help with a trigger that can make me continue channel and see the unit even after he walks up a hill.
Please describe very basic since I'm a newbie at WE =P