Hello, I want to create a multiplayer map, in which every payer has the same hero.
One ability of the hero is Windwalk.
I want, that one ability of the hero is only avaiable, when he is in windwalk.
I use this trigger to make the skill avaiable:
----------------------
Windwalk
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Windwalk
Actions
Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Center of (Playable map area)) facing (Center of (Playable map area))
----------------------
What trigger can I use the make the skill unavaible?
Or is there an other way to make it work.
Sorry, I think my english is bad
Thank you
One ability of the hero is Windwalk.
I want, that one ability of the hero is only avaiable, when he is in windwalk.
I use this trigger to make the skill avaiable:
----------------------
Windwalk
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Windwalk
Actions
Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Center of (Playable map area)) facing (Center of (Playable map area))
----------------------
What trigger can I use the make the skill unavaible?
Or is there an other way to make it work.
Sorry, I think my english is bad
Thank you