Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I figured out how to change the attack animation of a unit but I cant figure out how to make it so that I can use a different walk animation any help would be nice.
Unit - A unit Is issued an order targeting a point
Conditions
((Triggering unit) has an item of type Blood Key) Equal to True //Boolean comparison
(Issued order) Equal to (Order(smart)) //Order comparison
Actions
Animation - Play (Triggering unit)'s walk swim animation
I was using Lady Vashj, that's why the animation name is "walk swim".
The item is optional of course. Remove that boolean comparison, if you don't need it.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.