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Animation Transfer When The Bones Does't Match

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Hello, how to transfer an animation from a unit to another if the bones doesn't match?
for example i have the moon priestess model and i removed the priestess and left the tiger alone and i want the tiger to have the wolf's animations but the bones of both models doesn't match. What is the best to do that. Can i copy or place the wolf's bones on the tiger?
 
Level 24
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May 15, 2013
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Remove the Priestess's bones and rename the bones of the tiger into the bones of the wolf, If the bone is a helper. Go to notepad and find Helper and rename the "Helper" into Bone. Or if the bone is needed to be helper, then do the same, only replace bone into helper.

Note: Some units transfer its anim into another unit don't work.
 
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