• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Get your art tools and paintbrushes ready and enter Hive's 34th Texturing Contest: Void! Click here to enter!

Animation Softwares.....

Status
Not open for further replies.
why do you doubt that?
i would actually say its not easier than merging animations but its definatly a lot better :p

i mean, with a standalone program like gmax you can utilize the bonez fully and animate in 3D and such....

Indeed. But some still prefer just doing it with written values only.
 
Level 30
Joined
Sep 2, 2007
Messages
3,723
Not really. I made my newest tank with that method and it look only 2 hours.

I don't know, man. Would it not be better to use mdlvis?
I've animated in it before, as in adding an animation to an already existing wc3 unit, that is. Didn't take me longer than 10 minutes to add a burrow animationset to the hydralisk and the quality is decent. link.
 
Status
Not open for further replies.
Top