- Joined
- Jul 28, 2007
- Messages
- 920
So I started to animate one character. And now, i really lazy to check.
But anyway, my unit will use 3 attacks. Does every attack needs to have same frame for attack impact ? (By impact I mean when my unit will actually strike enemy unit)
What I mean is:
Attack 1: 0-100 - impact in 50 Frame
Attack 2: 110-210 - impact in 160 Frame
Attack 3: 220-320 - impact in 270 Frame
Here you can see that in each animations impact is after same number of frames, after 49 frames. Is that important or I can make different timing ? Wont that affect on attack cast time ? Anomaly ?
And how long basic animations last ? How many frames ? Not really into that. So a little push would be great.
But anyway, my unit will use 3 attacks. Does every attack needs to have same frame for attack impact ? (By impact I mean when my unit will actually strike enemy unit)
What I mean is:
Attack 1: 0-100 - impact in 50 Frame
Attack 2: 110-210 - impact in 160 Frame
Attack 3: 220-320 - impact in 270 Frame
Here you can see that in each animations impact is after same number of frames, after 49 frames. Is that important or I can make different timing ? Wont that affect on attack cast time ? Anomaly ?
And how long basic animations last ? How many frames ? Not really into that. So a little push would be great.