Hello. Its Pekisa7 again. How do I make Animate Dead abillty to raise at least 20 dead units all over my map when the enemy units die? Can somone help me with this? Here are the triggers:
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Animated Dead Spell
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Animate Dead (Death Tower)
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Target unit of ability being cast) belongs to an ally of (Owner of (Casting unit))) Equal to True
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Then - Actions
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For each (Integer A) from 1 to 20, do (Actions)
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Loop - Actions
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Unit - Order DeathTower to Undead Death Knight - Animate Dead
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Else - Actions
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