I'm very sorry, but I cannot agree with your opinion.
1. If some geosets do not need to disappear in certain sequences, then why do they need geoset animations?
2. If you have observed the native undead heroes of WC3 (such as Death Knight, Lich), you will find that their Dissipate sequence are achieved through SPNxUDIS, and their models' bodies do not move. This Anduin model belongs to undead, so the same technique was used.
@Footman16
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