- Joined
- Dec 19, 2007
- Messages
- 1,234
Hi all ^.^
I have a need of system that unable the use of Stop-attack-stop-attack-stop that make new attacking skills be used none stop.
maybe you know how to make "unit get damaged" to non specific unit?
In return I offer an idea and i will create for you a very nice skill and put it in this site. That skill will include your help - it will be a skill like SA but instead of making mass damage of agility - it will make a critical strike (x1.5 damage 100%) when ever done from the enemy back.
note that i have no brain in JAZZ so if u want to use it, do it in a way that be easy to understand with zero knowledge.
My thanks for reading this thread and trying to help.
have an awesome map making day.![Grin :grin: :grin:](/forums/images_all/smilies/gring.gif)
I have a need of system that unable the use of Stop-attack-stop-attack-stop that make new attacking skills be used none stop.
maybe you know how to make "unit get damaged" to non specific unit?
In return I offer an idea and i will create for you a very nice skill and put it in this site. That skill will include your help - it will be a skill like SA but instead of making mass damage of agility - it will make a critical strike (x1.5 damage 100%) when ever done from the enemy back.
note that i have no brain in JAZZ so if u want to use it, do it in a way that be easy to understand with zero knowledge.
My thanks for reading this thread and trying to help.
have an awesome map making day.
![Grin :grin: :grin:](/forums/images_all/smilies/gring.gif)