- Joined
- May 24, 2016
- Messages
- 792
So, I'd like to share some of my colobration works, I think they look quite nice and special, especially since i didnt use any data imports for any of them.
#1 - The Wrathgate
The Wrathgate is made of only Obelisks and Stakes, the dragon temple is made out of wall ends, pillars, stone arches and low wall pieces.
#2 - The frozen roof of the World
Basically northerend, but like warcraft 3 intended it to look like. Frozen artic wasteland, with only death to sing the tales of your doom.
#3 - Floating Dalaran
Kinda made this as just a nice thing to have, and works great for cinematics. Could make it a bit bigger and detailed, though.
#4 - More detailed Wyrmrest temple
This chapter is half underground and half dragon blight.
You basically escape trough the Azjol-nerub entrance into dragonblight.
#5 - Dragon Blight
Not much to say here, its pretty straight forward but looks amazing considering the onther half of the map is underground.
#6 - Map overview
Azjol-Nerub on the background and Dragon blight on the foreground. I always raise the walls of caves to be about 5 times higher so it doesnt feel as if youre just walking trough some path with cliffs on the sides, feels really immersive in-game.
Here is also the transition between Dragon Blight and Azjol-Nerub
#7 - Azjol-Nerub Interior
An example of one of the inner parts of Azjol-Nerub. This is the main area, basically.
#8 - Dalaran, i guess
I HATE working with manmade walls, i made this 3 years back when i was 14. It looks kinda good, but that doesnt mean I dont hate it.
here is some more detail on the zoomed in streets.
#9 - Another Dalaran map
This one is kinda unique, but still awful, the objective was to keep fighting until the last human falls. Quite dark.
#1 - The Wrathgate

The Wrathgate is made of only Obelisks and Stakes, the dragon temple is made out of wall ends, pillars, stone arches and low wall pieces.
#2 - The frozen roof of the World

Basically northerend, but like warcraft 3 intended it to look like. Frozen artic wasteland, with only death to sing the tales of your doom.
#3 - Floating Dalaran

Kinda made this as just a nice thing to have, and works great for cinematics. Could make it a bit bigger and detailed, though.
#4 - More detailed Wyrmrest temple

This chapter is half underground and half dragon blight.
You basically escape trough the Azjol-nerub entrance into dragonblight.
#5 - Dragon Blight

Not much to say here, its pretty straight forward but looks amazing considering the onther half of the map is underground.
#6 - Map overview

Azjol-Nerub on the background and Dragon blight on the foreground. I always raise the walls of caves to be about 5 times higher so it doesnt feel as if youre just walking trough some path with cliffs on the sides, feels really immersive in-game.

Here is also the transition between Dragon Blight and Azjol-Nerub
#7 - Azjol-Nerub Interior

An example of one of the inner parts of Azjol-Nerub. This is the main area, basically.
#8 - Dalaran, i guess

I HATE working with manmade walls, i made this 3 years back when i was 14. It looks kinda good, but that doesnt mean I dont hate it.

here is some more detail on the zoomed in streets.
#9 - Another Dalaran map

This one is kinda unique, but still awful, the objective was to keep fighting until the last human falls. Quite dark.
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