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Alternate Model Forms

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Level 17
Joined
Jan 21, 2007
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2,014
Still not working =(

Ok, first of all thx for help, but i tried with the alternateex-thingy, and that didn't work for some reason. I even tried to look at the demon hunter demon form unit but it didn't help.

Also even though i feel kinda stupid i need to say that i dont really get what a animation prefix is :grin:

Pls help me :witch_doc_sad:
 
Level 12
Joined
Mar 16, 2006
Messages
992
Ok, first of all thx for help, but i tried with the alternateex-thingy, and that didn't work for some reason. I even tried to look at the demon hunter demon form unit but it didn't help.

Also even though i feel kinda stupid i need to say that i dont really get what a animation prefix is :grin:

Pls help me :witch_doc_sad:

Check the special/extra units.

There is one with the demon hunter model that you could create a new hero based off.

If you can't find it, you haven't bothered looking.
 
Level 19
Joined
Aug 24, 2007
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2,888
This usually works

or copy morphed demon hunter change model etc etc etc etc...

WARNING putting in in map by default will cause bug and unit will look like unmorphed version (happens when you put morphed demon hunter)

[trigger="try this one"]Animation - Add the alternate animation tag to <Unit or Level 13^37 Bunny>[/trigger]
 
Level 4
Joined
Sep 19, 2007
Messages
78
there are 4 things from top to bottom they are as follows,
Art - Required Animation Names: alternateex.
Art - Required Animation Names - Attachments: medium.
Art - Required Attachment Link Names: alternate.
Art - Required Bone Names: alternate.
Use the ordinary demon hunter unit and set all of the above and he should appear as the Morphed Demon Hunter, Good Luck.
 
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