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AltarOfNature

Submitted by gratheo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Keywords:
altar, with, a, stick, ., wow,
Contents

AltarOfNature (Model)

  1. The_Avenger's_Return

    The_Avenger's_Return

    Joined:
    Oct 3, 2005
    Messages:
    360
    Resources:
    22
    Icons:
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    Resources:
    22
    Eh... :? The Panda statue texture is a bit blurred...
     
  2. aquilla

    aquilla

    Joined:
    Dec 31, 2003
    Messages:
    43
    Resources:
    0
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    and very low poly, looks like i has no head o_O
     
  3. Anything.

    Anything.

    Joined:
    Apr 6, 2005
    Messages:
    117
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    0
    Resources:
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    It looks too much like Human altar to be useful :?
     
  4. gratheo

    gratheo

    Joined:
    May 20, 2006
    Messages:
    38
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    yeah, i know. those were problems I was trying to fix. I couldn't really change those though, as I don't have 3d modeling programs. However, I did change a lot of things. For example the stand work animation is way different. Also, I changed the death animation a bit as well.
     
  5. knuxrurlz

    knuxrurlz

    Joined:
    Jul 29, 2005
    Messages:
    83
    Resources:
    2
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    Change the skin of the alter to like a forest\bamboo theme, and it will much better, good effort thou :)
     
  6. gratheo

    gratheo

    Joined:
    May 20, 2006
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    I plan to change the texture sometime later, as currently I'm working on a whole bunch of Pandaren stuff. But when I'm done, I will post a modelpack with all the stuff I've created, and they will have updated textures.

    That problem is also caused by my forgetting to add a certain custom texture to this model (Textures\pandabase.blp). Currently it's still the normal Textures\humanbase.blp
    Thanks for taking the time to comment.
     
  7. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,497
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    Well yeah, that Altar of Kings part ruins the whole idea.