- Joined
- Oct 10, 2009
- Messages
- 439
If they are on the edge of the "Fog / Sight" radius.
This is kinda screwing up my map, of which I have a building, that is invisible. And is displayed if a unit can see it and it is positioned on the fog / sight border.
Any way to fix?
Bonus info!
This is kinda screwing up my map, of which I have a building, that is invisible. And is displayed if a unit can see it and it is positioned on the fog / sight border.
Any way to fix?
Bonus info!
- Building has no pathing
- Building has permanant invisibility
- Building is constantly moved by triggers (NOTE: This does not reveal invisibillity)