- Joined
- Mar 6, 2008
- Messages
- 852
-by bhusta
Complexity: Low
Requirements:
- Warcraft 3 Editor
- An alpha tile texture
This tutorial explains what is an alpha tile, how one can create it and how one can use it.
First of all, why do people call it alpha tile?
- It is a texture which only uses the alpha channel.
- An alpha channel can be used for different things like team color or transparency. In this case it is the transparency.
- Not all file types have an alpha channel. Look at the following example. The first file type of the picture is .png. The second one is .jpg
.png
.jpg
This tutorial is divided into three parts.
- How to create an alpha tile?
- How to make it useable for the editor?
- How to use it?
Part 1 - How to create an alpha tile?
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Part 2 - How to make it useable in the Warcraft 3 Editor?
How can one use it? The alpha tile is a texture which will replace an existing texture of a tile. We will replace the DirtGrass tile. So, how do we do that? We have to change the import path of the imported texture to the path of the tile we want to replace. The paths of tiles have this scheme: TerrainArt\Tileset_Name\Tile_Name.blp As mentionened above the tileset name is Lordearon-Summer so the path is Terrain Art\LordearonSummer\ and we want to replace the DirtGrass so the final path is TerrainArt\LordearonSummer\Lords_DirtGrass.blp You can find all TerrainArt paths under this link. Now, save the map and restart the Editor. |
Part 3 - How to use the alpha tile?
Basically, you can use it like any other tile. Just like this. Pick brush Place units on it Example 1 - The Bridge Select the fire doodads and press "Ctrl + PgDn". This will lower the doodads so that the fire will be under the terrain. Now, you can place a unit on it and it lookds like a stone bridge. Example 2 - The walkable Volcano Place the volcano doodad somewhere. Brush with the alpha tile and press G to see the grid. Now raise the terrain so that you can see the grid on the volcano. You have to select the vocano first and press "Ctrl + PgDn or PgUp" so that the vocano doesn't change the height with the terrain. A walkable volcano. You can see the examples in the attached map. Tile Overlapping The last point is about overlapping of the terrain tiles. It has a significant effect on how the alpha tile looks in Warcraft 3. Overlapping simply defines which tile overlaps another tile. This is how the overlapping is in the examples above: Now we are going to change the overlapping order. This is how one can change it: Open the Edit Tileset window here: Advanced -> Edit Tileset This is the window you should see: Now, move the alpha tile (DirtGrass) to the left and it is under the other tiles, move it to the right and it is on the other tiles. At the bottom
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Limitations of the Alpha tile
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Attachments
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Bridge 1.jpg121.7 KB · Views: 4,025
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Bridge 2.jpg117.7 KB · Views: 4,137
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Bridge 3.jpg303.9 KB · Views: 4,174
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Bridge 4.jpg135.2 KB · Views: 4,058
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TileSet.jpg3.2 KB · Views: 3,877
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Rename B.jpg17.1 KB · Views: 3,823
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Rename A.jpg16 KB · Views: 3,900
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Problem2.jpg8.2 KB · Views: 3,731
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Problem.jpg64 KB · Views: 3,766
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Vocano 2.jpg120.4 KB · Views: 4,044
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Vocano 1.jpg72.5 KB · Views: 4,120
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Using 3.jpg66 KB · Views: 3,989
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Using 2.jpg107 KB · Views: 3,918
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Using 1.jpg130.6 KB · Views: 4,066
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Vocano 3.jpg189 KB · Views: 4,164
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Vocano 4.jpg136.9 KB · Views: 3,842
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Vocano 5.jpg74.8 KB · Views: 609
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user178091_pic57849_1336214445.jpg14.5 KB · Views: 3,815
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Alpha Tile Tutorial by bhusta.w3x27.6 KB · Views: 575
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overlapping1.jpg80.1 KB · Views: 6,173
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overlapping2.jpg35.2 KB · Views: 3,802
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overlapping3.jpg98.9 KB · Views: 5,755
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overlapping4.jpg110.2 KB · Views: 3,801
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problem3.jpg67.8 KB · Views: 3,758
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