Hello guys,
So I've tried to create simple system but it allways buggs with certain item categories.
Here are triggers:
I've done this 7 times, for each item category but I'dont know why it works only for 4 of them. Maybe it comes from Warcraft but I'm not really sure.
Palooo3
So I've tried to create simple system but it allways buggs with certain item categories.
Here are triggers:
I've done this 7 times, for each item category but I'dont know why it works only for 4 of them. Maybe it comes from Warcraft but I'm not really sure.
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AllreadyHaveItemCampaing
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Item-class of (Item being manipulated)) Equal to Campaign
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Then - Actions
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Set CampaingCount = (CampaingCount + 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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CampaingCount Equal to 2
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Then - Actions
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Hero - Drop (Item being manipulated) from (Hero manipulating item)
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Else - Actions
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Else - Actions
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AllreadyHaveItemCampaingLoop
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Events
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Unit - A unit Loses an item
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Conditions
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(Item-class of (Item being manipulated)) Equal to Campaign
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Actions
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Set CampaingCount = (CampaingCount - 1)
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Palooo3