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[Altered Melee] Alliance vs Horde vs Twilights Clan

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Alliance vs Horde vs Twilights Clan
By yousef

Map Info:

This map is set in WoW Cataclysm and will allow you to play as Alliance, Horde and Twilights Clan.

Features:

Race Changes:
  • Alliance (Humans)
  • Horde (Orcs)
  • Twilights Clan (Undead)

Each race has 6 heroes based in real WoW heroes (Like Varian in the screenshot). The Twilights Clan will have 3 heroes.

Screenshots:


This is the Alliance.

208331-albums6515-picture74426.jpg



Progress:


Alliance %100
Horde %0
Twilights %0
Triggers %0


What I need ?:


I need a good triggerer.


Project Team:


Project Leader: yousef
Triggerer: Theoden of KoMe
Idea Helper: Awsan
----------
Beta Testers:
Awsan
Rheiko
7oda
 

Attachments

Last edited:
For the question (Why I need a triggerer ?)
This map will have some events like Allods by FatalBlade.

And for the beta testers I will add you two in the list.

EDIT:I will need a idea helper for the techtree :D
 
hi,I plated the map and found some bugs
1-The "Draenie Arcane sanctum"'s name is wrong it must be "Draenei arcane Sanctum"
2-The skills of the Night Elf Druid Requirments are written Like that "Default String"
3-The hero "King of Gilnease"'s name is incorrect it must be "King of Gilneas"
4-The hero "King of Gnomes"'s ability "Trow Rocket"'s name is wrong it must be "Throw Rocket"
5-Correct the "Draenie Priest" name
I Suggest to
1-Change the name of the barracks because it doesn't contain any night elven units
2-change the name of the townhall/keep/castle from human to alliance

thats all for now i hope you get benefit from this good luck :)
 
hi,I plated the map and found some bugs
1-The "Draenie Arcane sanctum"'s name is wrong it must be "Draenei arcane Sanctum"
2-The skills of the Night Elf Druid Requirments are written Like that "Default String"
3-The hero "King of Gilnease"'s name is incorrect it must be "King of Gilneas"
4-The hero "King of Gnomes"'s ability "Trow Rocket"'s name is wrong it must be "Throw Rocket"
5-Correct the "Draenie Priest" name
I Suggest to
1-Change the name of the barracks because it doesn't contain any night elven units
2-change the name of the townhall/keep/castle from human to alliance

thats all for now i hope you get benefit from this good luck :)

Thanks, and I am waiting from the beta testers there report.

well i can make you some triggers-events-spells if you like

Ok, it will be useful and I will add you in the project team.
 
Last edited:
I have also tested the map. I think the Alliance techtree is pretty basic, and are just the normal units, with changed models, names and some other abilities. The race seems to work fine, and there's even an AI :).

My suggestions:
-The Ancient of Boulders throws bombs. Make it throw something less bomb-y and more boulder-y C:
-Add some more original spells and some triggered/scripted ones.
-Both Varian and Velen heroes have a Devotion Aura skill. Remove the skill on one of them and replace it with something else.
-Change the stats of all units a little, so they at least don't resemble the normal Human units anymore.
-The Night Elf race would be unused, and adding another race would be kinda useless. How about making Night Elf an option to Random a race?

Overall, there's still a lot of work to be done, but you're going the right way.
Good luck on your project.
 
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