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[Trigger] All Random?

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Level 40
Joined
Dec 14, 2005
Messages
10,532
With a Unit Type array called RandomHeroes, this is the easiest way.

  • Initialization
    • Events
      • Map Initialization
    • Conditions
    • Actions
      • Set RandomHeroes[0] = Paladin
      • Set RandomHeroes[1] = Mountain King
      • Set RandomHeroes[2] = Blood Mage
      • Set RandomHeroes[3] = Archmage
      • (so on)
  • Random Hero
    • Events
      • Your Event Here
    • Conditions
      • Your Conditions Here
    • Actions
      • Unit - Create 1 RandomHeroes[(Random Integer Number between 0 and (the highest number you used in your array))] for (player) at (point) facing (degrees)
 
Level 6
Joined
Mar 2, 2006
Messages
306
initialization: you need 3 global variables: RandomHeroes array (see above, make it 1-based), integer RandomMax (initialy set to 15 or how many heroes you have at start) and integer array RandomIndex[1..Max]. use a for-loop to set RandomIndex[a] to a (so that RandomIndex[3]==3, RandomIndex[4]==4 and so on)

now:
  • Actions
    • Set R = (Random Integer Number between 1 and RandomMax)
    • Unit - Create 1 RandomHeroes[RandomIndex[R]] for someplayer at wherever facing whatever
    • Set RandomIndex[R] = RandomIndex[RandomMax]
    • Set RandomMax = RandomMax -1
    • If RandomMax == 0
    • Then - Actions
      • we ran out of heroes (for next time; no error here).
      • do something to disable further selection...
there. every index (every number from 1 to max) can be selected only once because after that, we take the one from the end and put it in place of the selected element. simple.
 
Level 3
Joined
Dec 30, 2005
Messages
37
i tryed the way you showed here .. but it still doesnt create me a random hero .. the first time it gave me random heroes .. but all the time the same heroes ... i mean ... every time i had hero X and player 2 hero Y but never both the same hero ... and the second time i tried and nothing apeard .. could you please post a full triger bassed system ? i'm trying with 10 heroes for start ... please help me smbdy .. .ty
 
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