I wanted my air units to go around buildings, so i set collide structures. This works but air units dont know how to go around the buildings. They seems to only beable to go in a derect path from point A to B. Any one know a way to get air units to act more like ground units when it comes to pathing?
Also if a air unit runs into a building when the building is in space(lowests cliff hight on a space map) it gets stuck on troop of the building.
Also if a air unit runs into a building when the building is in space(lowests cliff hight on a space map) it gets stuck on troop of the building.