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how do you change air units to use the path finder(NVM solved)

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May 23, 2008
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When you order ground units to move from point A to B and theres a cliff or something in the way they move around it.

When you order air units to move from point A to B and theres a cliff(or something blocking their movement) they just stop next to it.


I convereted old air units to act like ground units in pathing(plane), and colllide. They keep on getting stuck and cant auto move around object like normal ground units.

Any ideals how to make them path around the map like normal ground units?


P.S. yes i know i could copy a ground unit and change all its stats to be like the air unit, but doing that for 40+ units would take for ever.


Edit: later on i remeber i didnt look in the advance options :(.

If any one else wants to know its under the movement tab. Change Mover from air to ground
 
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