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ailles1

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README

Auteur : Clotaire

Date : 05/2003

Type de model : Arme [] | Equipement [x] | Unité []

Source : http://www.metalplanet.org

Type d'animation: Birth [] | Death [] | Decay [] | Spell [] | Walk [] | Attack [] | Stand [] | Stand Victory []

Chemin du BLP : ailles1.mdx

MDL : Présent [x] | Absent []

Commentaire : Aucun commentaire

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MODE D EMPLOIE

ARME OU EQUIPEMENT :

Si vous voulez attacher le model à une unité, il suffi d'ajouter cette action :

-action : Special Effect - Create Special Effect On Unit

Special Effect. Create a special effect attached to (Membre où le model doit être attaché) of (NOM DE LA CIBLE) using (MODEL DU ZIP).mdx

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UNITE :

Outils nécessaires :
- UMS 3.6 ou supérieur
- Winmpq

Sous l'éditeur UMS :
- Ouvrir l'éditeur d'unité
- Pour modifier le model de l'unité choisit, il suffit de changer le chemin du MDX dans la ligne Model
- Le chemin du nouveau MDX est arbitraire, il doit quand même partir du répertoire racine de Warcraft 3,
Exemple : Units\model\monmodel.mdx
- Une fois ce changement fait, enregistrez la map.

Sous Winmpq :
- Ouvrez la map dernièrement enregistrée
- Déplacez simplement en faisant cliquer/glisser le MDX et le BLP correspondant au model
- A ce moment Winmpq vous demandera un chemin, entrez le même chemin mis dans l'éditeur
Gardons le même exemple : Units\model\
NE METTEZ PAS LE NOM DU FICHIER DANS LE CHEMIN

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. : : http://www.metalplanet.org : : .
Contents

ailles1 (Model)

Level 1
Joined
Jul 7, 2004
Messages
7
Yes u can, u can attach it by importing it first and doing all that stuff, then go to triggers then make a new trigger, make the event: map initialization, then make the action: special effects- create special effects on unit. then it should say Create special effect attached to the overhead of (Triggering unit) using Abilities\Spells\TalkToMe\TalkToMe.mdl. Click on the word overhead then type in back, then click on ok, then click on (triggering unit) and then click on select unit, the trigger screen should be gone and then you'll have to click on the unit u want to add the attachment to, (MAKE SURE U MADE THE UNIT THAT U WANT TO ADD THE WINGS TO ON THE MAP) now it should be back on the trigger screen. Click on ok then click on Abilities\Spells\Other\TalkToMe\TalkToMe.mdl.Now click on the checkcircle and select the attachment u want to add. then click on ok. then exit the trigger editor. Then save the map. And your done. Just start up the map and your set. If it doesnt work then ur doing something wrong... :wink:
 
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