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AI Tips please...

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Oct 16, 2010
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I'm making a Medieval Map that is kinda like a melee game but there is no use of gold mines or lumber harvesting. I've make a few AI's before but I want this one to be different. Is there a way that I could make an AI that works for all computer players at the same time and hence can save me on making stupid amounts of triggers for each player.
Any ideas of how I'd do this? I don't need it to be all to intelligent or complicated to start with.

I will be very grateful for any tips people can give. :)
 
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