- Joined
- Mar 10, 2009
- Messages
- 5,016
I'm planing to make 3 AI Systems but IDK which one I should make first, care for ideas?
Route System:
AI's have lots of checkpoints in XY of the map until he arrives at his destination, he can or cannot attack and enemy or help allies while on his way...
Cargo System:
This system applies for transport units like ships and flying units like goblin zeppelin. A unit will be transported from one place to another...
Train System:
I already have this in the jass section but planning to put in spell'ssection as GUI friendly, it allows to auto-train units from buildings, checking if the player has enough resources to do the training...
What do you think?...
Route System:
AI's have lots of checkpoints in XY of the map until he arrives at his destination, he can or cannot attack and enemy or help allies while on his way...
Cargo System:
This system applies for transport units like ships and flying units like goblin zeppelin. A unit will be transported from one place to another...
Train System:
I already have this in the jass section but planning to put in spell'ssection as GUI friendly, it allows to auto-train units from buildings, checking if the player has enough resources to do the training...
What do you think?...