- Joined
- Jul 26, 2008
- Messages
- 1,491
Hi guys, sorry to bother you all. I tried to repeatedly go go through trial and error to find out what is causing this issue, but there are so many factors going on in my map that i cannot isolate it.
Note: This is not a big problem, as i can just change back what i did, but i am genuinely curious about what is causing it.
Essentially, today i just made some changes to to my AI in my maps. Essentially, i checked "random paths" and "show no mercy" tabs in the AI editor, as well as removing all attack priorities except.
enemy- major assault
enemy- expansion
enemy- any town
After I did that, I now find that when an AI attacks, when I kill units, the base keeps sending a trickle of units against me as if to refill the units in the attack wave that died. Before this, once an attack wave left the AI base, the ai would never send reinforcements. But now with these changes, it keeps sending a small trickle of units. I was just curious if anyone knew what was going on
I thought I was making the AI smarter, but I want to avoid this trickle for balance reasons, since it is easier to predict enemy difficulty if they only send the attack waves they are meant to and do not reinforce it with units that die during the attack wave.
I am not sure if it has to do with the fact that the hero in the attack wave is alive. I was unable to kill the hero to test if that stopped the trickle,since I got overwhelmed
Note: This is not a big problem, as i can just change back what i did, but i am genuinely curious about what is causing it.
Essentially, today i just made some changes to to my AI in my maps. Essentially, i checked "random paths" and "show no mercy" tabs in the AI editor, as well as removing all attack priorities except.
enemy- major assault
enemy- expansion
enemy- any town
After I did that, I now find that when an AI attacks, when I kill units, the base keeps sending a trickle of units against me as if to refill the units in the attack wave that died. Before this, once an attack wave left the AI base, the ai would never send reinforcements. But now with these changes, it keeps sending a small trickle of units. I was just curious if anyone knew what was going on
I thought I was making the AI smarter, but I want to avoid this trickle for balance reasons, since it is easier to predict enemy difficulty if they only send the attack waves they are meant to and do not reinforce it with units that die during the attack wave.
I am not sure if it has to do with the fact that the hero in the attack wave is alive. I was unable to kill the hero to test if that stopped the trickle,since I got overwhelmed