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Adwanced Marine Light

Submitted by Talon the Mage
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
advanced marine light terran
Contents

Adwanced Marine Light (Model)

Reviews
Moderator
General Frank: (Approved) [09-28-07] Model works ingame and performs well.
  1. General Frank:

    (Approved) [09-28-07]

    Model works ingame and performs well.
     
  2. Ike

    Ike

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    These "konstrukt" things are neat and all, but there are so many and they're all so useless outside of a starcraft map or something, and they all seem to be pretty much the same thing over and over again.
     
  3. savage25

    savage25

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    OMG! Whats with the konstrukt things i hate them so very extremely much that i think i- well actually they are pretty cool but i need medieval things :(
     
  4. savage25

    savage25

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    OMG! Whats with the konstrukt things i hate them so very extremely much that i think i- well actually they are pretty cool but i need medieval things :( HE HE HE SORRY I PUT THE SAME THING
     
  5. Jiffy

    Jiffy

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    thats great...

    have u thought of mabye... having a marine with a RL OVER his shoulder? i know its not necessary... but... ya know...

    :D GJ
     
  6. Undead_Zeratul

    Undead_Zeratul

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    @Ike and savage, the reason they're the same thing over and over, is becuase hes the creator of all of them, and hes probably going to make a map out of them. They are neat, and i respect all of your opinions, but dont hate him because hes going beyond the basic futuristic look for the basic marine Blizzard made for W3. I like them, because if i wanted to, i could make a commando wars or something, like u said, a SC map. koodos on the construkt model, 5/5 :D
     
  7. Deathbringer

    Deathbringer

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    Jul 14, 2004
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    tsk tsk, newbies, theyve been here a little over a week and its... OMFG! This suxor! We needs more knights and peoples with swords!

    Here is a note savage, dont go around saying we need more medieval things, cuz if you didn't notice, a good amount of this site is futuristic, and like a ton of the crap on this site is medieval, so trust me on this one, watch your comments or you'll make alot of enemies fast doing that...

    (Hey Mecheon I don't use caps anymore! Yay! I used bold!)

    Oh and great job Talon, this works out well for a scout, though may I say it needs a pack of some kind. Great job on the konstrukts.
     
  8. Max160

    Max160

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    Jun 12, 2004
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    good but we can do it by ourself :eek:
     
  9. Max160

    Max160

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    good but we can do it by ourself :eek:
     
  10. Nissan.Silvia[S15]

    Nissan.Silvia[S15]

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  11. shadow1500

    shadow1500

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    These are godly models.
    how ever since now there are 3 diffrent suit types u'll need to make diffrent 3 units for each weapon set.
    a better way mabe to make altarnate and altarnate2 animations?
     
  12. Talon the Mage

    Talon the Mage

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    Well I dont thinks this would work cause it would be mixed up with the defend animations which are already some kind of alternate. I first thought of making the armor also as attachments, but that wouldnt show up so well, specialy when used in items, which would make the armor disapearing if the item is droped after death.
     
  13. shadow1500

    shadow1500

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    yes, but some people cant model and can do it by themselves, or didnt had an idea like this.
    u dont need to use them as items, just attach it when he gets the item with triggers.

    but if ill use it ill probably make attachable armor model and remove the shoulder armor on the original marine model.
     
  14. Demonic Power

    Demonic Power

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    Nov 6, 2004
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    Where should i attach the guns and the guns fx? :shock:
     
  15. MapKing

    MapKing

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    Oct 8, 2004
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    Weapons Should Be Attached on a hand like that:Hand,Left or Right Fx of weapons should be attached at attack menu Missile Model the only change there Fx and ready I Think
     
  16. axe.killer

    axe.killer

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    lol niceeeeeeeee
     
  17. MrFlame

    MrFlame

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    Sep 18, 2005
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    How do I give him a gun?
    :(
     
  18. The_Guy

    The_Guy

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    Sep 15, 2005
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    i know how to attach a gun and all but when i put it on hand,left or hand,right it looks like hes a cyborg with the gun IN his arm...so...where should i attach it to?!? :?:
     
  19. xXGriMChaOsXx

    xXGriMChaOsXx

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    Feb 12, 2006
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    i noticed when i put this model in my map and put the submachinegun attatchment on him with the submachinegun missle, that it doesnt have any sound when he shoots