Advanced inventory for RPGs

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Mar 11, 2004
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Weaaddar just released a new version of his rpg engine, it is recomended for mappers that are making rpgs, or need more inventory slots and keep the bonuses of the items. It is also a good map to those that just want to see wc3 driven to its limit. It is also multiplayer and multi unit compatible.

Check it at : http://www.wc3sear.ch/index.php?p=Spells&ID=793

Edit: Link got changed
 
I updated to revision 3 today, so you should probably pick up the new version. The new version adds auto-equip.
You can help the project by giving me a sound to use for when you equip items. Remember it'll probably be played a bunch so it has to be easy on the ears.
 
Hey! This stuff realy works great :D I think that I will use this in my RPG campaign.
Who is the autor of this cool system?
 
Is there likely to be a new version soon or should i go ahead and try to add this to my rpg.

P.S. also if i use this i should not make any normal items for my rpg yet right? Until i implement this?
 
I'm probably not doing something to Pitems or EItem functionality so you can add those without worry. If anything I MIGHT re-add the stat attributer but it is by far the least popular of the features.
 
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