I'm trying to add a unit to a unit group, without actually making the unit.
When a player purchasing a unit, I create the unit in an unentered spot oin the map, then add it to the unit group.
Its not large enough to lag the map, but I'd still prefer a different way of doing it.
I've tried removing the units, but that takes the mout of the grou pas well.
I've looked into unitpools, which would work out great, but it looks like blizzard got lazy again.
Would using the game cache help any?
When a player purchasing a unit, I create the unit in an unentered spot oin the map, then add it to the unit group.
Its not large enough to lag the map, but I'd still prefer a different way of doing it.
I've tried removing the units, but that takes the mout of the grou pas well.
I've looked into unitpools, which would work out great, but it looks like blizzard got lazy again.
Would using the game cache help any?