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Adding Music To WE/map

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Level 4
Joined
Jun 6, 2008
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46
Hey guys, new here and joined because of my project im doing. Anyway....

I was wondering, how to add music to a map? This is one of the thing's that i never bothered to find out, but now that i want it, i don't know! So, if anyone knows, post here and tell me. It'd be a big help. :grin:
 
Level 11
Joined
Aug 16, 2007
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It's very simple, just

import it like you would a model (In the import manager)
go to the sound editor (looks like a music note, on the bar a the top of the main window)
select it
click use as music (Top left of the window)
Then make a trigger (in the trigger editor)
And make an action called
  • Sound - Play Music
and set the Music to the one you imported
 
Level 18
Joined
Aug 13, 2007
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1,584
emperor_d3st, ok, he/she's apparently totally new and really should go to the Tutorials section and find some tutorials, but don't be that harsh. Since he/she's asking, I will answer.

The trigger is simple.

  • Music
    • Events
      • Time - Elapsed game time is 0.00 seconds
    • Actions
      • Sound - Play (your music)
Note that the action is "Sound - Play Music Theme", not "Sound - Play Music". This is the way the music is ordered to play once.
 
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