- Joined
- Jun 26, 2019
- Messages
- 318
I am trying to make a custom ability to be only controlled by trigger to increasing the damage of unit every time this unit destroyed a structure. Let's say, there's 6 demon gates need to be destroyed, each demon gate will increase 5 damage bonus to all units, when one of units destroyed one demon gate, all units get increased 5 damage bouns to all units, like upgrade Iron Forged Sword to Footmen, and after destroyed 6 demon gates, that would be 5 + 6 = 30, right? How do I make trigger to do this? Thanks.