- Joined
- Aug 3, 2004
- Messages
- 2,891
I am using the following trigger to cause a unit to warp to a new location upon casting a spell based on channel. The problem is that it doesn't fire the ability cool down because of the instant nature of move orders.
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Dematerialize
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Events
- Unit - A unit Is issued an order targeting an object
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Conditions
- (Unit-type of (Triggering unit)) Equal to Undead Frigate
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Actions
- Set Dematerialize_Unit = (Target unit of issued order)
- Set Dematerialize_Point = (Position of Dematerialize_Unit)
- Unit - Create 1 Ghoul for Neutral Passive at Dematerialize_Point facing Default building facing degrees
- Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
- Unit - Create 1 Ghoul for Neutral Passive at (Position of (Triggering unit)) facing Default building facing degrees
- Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
- Unit - Move (Triggering unit) instantly to Dematerialize_Point
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Events