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Abilities generating mana instead of consuming.

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Level 2
Joined
Aug 27, 2010
Messages
7
Is there a way to make some ability to generate mana instead of consuming it? Thx for help in advance.
 
Level 5
Joined
Feb 15, 2010
Messages
107
ah... Yes! what you have hear is a VERY simple trigger. mmmk this is what you do:

Events:
Unit - Unit finishes casting ability

Conditions:
Ability Comparison - Ability Being Cast is equal to: (Name of your Spell)

Actions:
Units - Set Mana Percentage to: (Percentage)

Now if you want it to ADD a mana amount send me a PM and in a few days/Hours I can find out for you ^-^


Reputation would be nice if I helped too ^-^
 
Level 5
Joined
Feb 15, 2010
Messages
107
Well! I He's not talking about Rage in this one, hes talking about just plain give mana, which I think is kinda cheap so I recommend Life Tap like in WoW.

Life Tap - Transfers (MANA AMOUNT) to the Caster at the cost of (HP AMOUNT).
 
Level 15
Joined
Jul 9, 2008
Messages
1,552
here just set the mana cost of your abilty to 0

  • ur mana spell
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to your spell
    • Actions
      • Unit - Set mana of (Triggering unit) to ((Mana of (Triggering unit)) + the amount of mana you wana add)
 
Level 2
Joined
Aug 27, 2010
Messages
7
Oh, im back ;) Thanks to everyoen for help.. Yeh i wanna create a rage-like system that will generate mana with use of some abilities or even auto-attack.. Well, i created several topics ehe sorry for that :) Btw, how do i plus-rep? lol
 
Level 9
Joined
Oct 11, 2009
Messages
477
Or in the "Object Editor", set the mana cost to -x of the ability to render mana consume and it will add x mana to the casting unit.
(-x refers as negative number)
 
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