Aaaaahhhhhh

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Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Mountain Dew, lol.

Idea - Mountain Dew Frenzy.

Spell Description - The hero Drinks some Mountain Dew and becoms in a state that anyone that gets near him will isntantly attack that unit, making that unit crippled and his heart beats will slow, if the hero does not attack a unit his heart beats will increase, rather than slowing down, thus making the hero loose 15/30/45 hitpoints per second and unable to cast his spells, but if attacks a unit like i said he will crriple that unit ALOT and his heart beats will slow down ....

Have fun and power your heart :p
 
Level 16
Joined
Mar 3, 2006
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Quickly somebody!! I need a new spell Idea!!! I just drank a bunch of Mountain Dew and now I can't sleep! So i need something to keep me occupied so I don't hurt anyone! Hurry!!! Oh and also I'm bored.

Ok take this. I was trying to learn vJASS to make it and more of course.

It like chain lightning but different in hitting the target. You cast the lightning bolt at a target it takes initial constant damage like 10 not between min-max damage. If there are no enemies around the target then only the initial damage is dealt but if there are N# of enemy around the target, lets say 5. The lightning bolt will split to hit each target with damage range, lets say 10-25. When every target is damaged their total amount of damage is reflected back to the original target.

EX:

Primary Target takes 10 damage
Secondary Target 1 takes 10
Secondary Target 2 takes 15
Secondary Target 3 takes 20
Secondary Target 4 takes 13
Secondary Target 5 takes 23
Total damage 81
That damage will reflect back to the Primary target in adition to the Initial damage (10), so the total damage of the primary target will 91.
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Ok take this. I was trying to learn vJASS to make it and more of course.

It like chain lightning but different in hitting the target. You cast the lightning bolt at a target it takes initial constant damage like 10 not between min-max damage. If there are no enemies around the target then only the initial damage is dealt but if there are N# of enemy around the target, lets say 5. The lightning bolt will split to hit each target with damage range, lets say 10-25. When every target is damaged their total amount of damage is reflected back to the original target.

EX:

Primary Target takes 10 damage
Secondary Target 1 takes 10
Secondary Target 2 takes 15
Secondary Target 3 takes 20
Secondary Target 4 takes 13
Secondary Target 5 takes 23
Total damage 81
That damage will reflect back to the Primary target in adition to the Initial damage (10), so the total damage of the primary target will 91.


IT can be made in GUI it does not need vJASS to do it ...
 
Level 9
Joined
Apr 7, 2008
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You know... That could be fun!! Like add in a "wait", not a real wait but a timer, so the secondary units seem to build up the charge and then BAM!! it all arcs back onto the main target. Ooohhhh, SHINY

Yea dude, screw jass. I thought i would have to learn it to fix a spell i made, turns out NO!! didnt have to. Sticking with the "Pick 'n Click"!!!

I shall call it "Capacitative Charge" !!!
 
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