Hi,
I've recently gotten myself into a very complicated thing. What I'm looking to do is have, for instance, 15 different variables that all have unique info stored in them and randomly give 1 of the 15 variables to a player. However, the tricky part (for me at least) is that I do not want an already given variable to be given to the player a second time. It needs to be set aside once called upon.
Eg: In an event, a player receives variable #13. The next time the variable randomises it will exclude variable no.13 from the random number. If it goes again and the player gets #5, next roll will exclude #'s 5 AND 13. So, if the player rolls 14 times, there should be a 100% chance to get the single, final remaining number.
Is there a way to do this through GUI? I have absolutely 0 JASS knowledge & would be very appreciative for any advice/help
I've recently gotten myself into a very complicated thing. What I'm looking to do is have, for instance, 15 different variables that all have unique info stored in them and randomly give 1 of the 15 variables to a player. However, the tricky part (for me at least) is that I do not want an already given variable to be given to the player a second time. It needs to be set aside once called upon.
Eg: In an event, a player receives variable #13. The next time the variable randomises it will exclude variable no.13 from the random number. If it goes again and the player gets #5, next roll will exclude #'s 5 AND 13. So, if the player rolls 14 times, there should be a 100% chance to get the single, final remaining number.
Is there a way to do this through GUI? I have absolutely 0 JASS knowledge & would be very appreciative for any advice/help