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A talented triggerer needed!

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Mh sounds not that difficult.

Some question:

Camera system? You think of the camera staying behind the hero so a cool 3d effect is made? Or the camera is just locked onto the hero?

Bugs? which ones^^?

Hero selection dialog? What exactly do you mean?

But I will try to help you... Just tell me what to do and i'll do it...
 
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I would suggest doing it the other way round.

Give it to MoCo first because Jass can fix those problems much better than gui could ever do it.

Jass is just much better.... But unfortunatly I am not able to code jass...

Give the map to MoCo first and if there is something he can't do with jass I try with gui...
 
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The point is: If there is a good jass system, it may be easy to use. Even by people who don't know jass very well. But it may take someone experienced with jass, to set it up properly.

For the respawn of creeps, I could suggest this system for example, it should be quite easy to use: Creep Respawn System - Wc3campaigns

ps: What camera system do you need exactly? I think for very cool and smooth 3rd person cameras, you should get someone, who is experienced with that.
 
Well i could use some help with the arena and pvp (pss...mount system :) )
I tried to make incomes in time but they aren't working well.
But if DarkAngelAzazel want's to do this then i think u dont come to use to me, but i could add u to the team, when DarkAngelAzazel busy u can do the job instead of him and when he is back then u can wait until he doesn't know some code or needs help.
MoCo will help me with systems.


List to do(Triggers Only)
Arena-Normal
PVP-Normal
Mount-Hard
Import the camera-Easy
Hero Selection-normal

I think those difficults are correct.

officially u are added to the team :)
 
Well when u click on a item in a stable store u mount on a Horse or different animals, like turtle,Chiken and others. Every mount has different speed, hp and needs a lvl. Like a Fell Hound needs lvl 40 or a horse needs lvl 20 turtle 5 and etc.

Ah okay, you only need to attach to the points the models name and give the animals the items, its freaking easy :eek:.
 
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What item/damage system do you want to use? ;)

I'm asking, because I've just set up a new item-spell-damage system for my new map http://www.hiveworkshop.com/forums/f202/aeon-war-108010/ - sorry for advertising :p - you may check it out. It allows attribute based spells and gives you the possibility to create items, that increase stats, spell damages and crit chances. And it displays the damage your hero deals and receives. Might be interesting for RPG maps too... ?!
 
MoCo, get ready soon Anachron will give me the map and i will give you These System:

1.Jump(Description:A simple jump system that is not buggy)
2.Combat(Description: When you click Z,X,C,V on your keyboard the hero block, attacks and some other stuff)
3.Armor(Description:every unit has his armor, well when a unit attacks the unit or hero the armor get's damaged and damaged, when it runs out the hero start's loosing his HP.)
 
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