- Joined
- Apr 23, 2009
- Messages
- 94
It's hard for me to figure this one out.
1.The Unit doesn't move towards the cast point.
2.I have no way of turning it off without using Waits.
Will someone please enlighten me?
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Untitled Trigger 001
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Webbed One
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Actions
- Set WebCaster = (Casting unit)
- Set WebbedOne = (Target point of ability being cast)
- Unit - Create 1 Webbed One for (Owner of (Casting unit)) at WebbedOne facing Default building facing degrees
- Trigger - Turn on Untitled Trigger 003 <gen>
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Events
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Untitled Trigger 003
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Events
- Time - Every 0.10 seconds of game time
- Conditions
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Actions
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Unit Group - Pick every unit in (Units within 600.00 of (Position of WebCaster) matching (((Owner of (Matching unit)) is an enemy of (Owner of WebCaster)) Equal to True)) and do (Actions)
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Loop - Actions
- Set WebbedUnit = (Position of (Picked unit))
- Unit - Move (Picked unit) instantly to (WebbedUnit offset by (2.00, 2.00)), facing Default building facing degrees
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Loop - Actions
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Unit Group - Pick every unit in (Units within 600.00 of (Position of WebCaster) matching (((Owner of (Matching unit)) is an enemy of (Owner of WebCaster)) Equal to True)) and do (Actions)
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Events
1.The Unit doesn't move towards the cast point.
2.I have no way of turning it off without using Waits.
Will someone please enlighten me?