- Joined
- Nov 4, 2007
- Messages
- 933
[SOLVED]
I've been having trouble determining a way of getting a faster or better response for the event A Unit is attacked, however, when using this for an ammo system the process is pretty efficient, but when using it for passive custom abilities and such, this event is at times slow reacting, and sometimes registers more times than it should, so is there any solution to this? Thanks in advance for responding.
I've been having trouble determining a way of getting a faster or better response for the event A Unit is attacked, however, when using this for an ammo system the process is pretty efficient, but when using it for passive custom abilities and such, this event is at times slow reacting, and sometimes registers more times than it should, so is there any solution to this? Thanks in advance for responding.
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